“Tell me and I will forget. Show me and I will remember. Involve me and I will understand.” – Laozi
I’ve come back to that quote many times over the years. It resurfaced again recently while I was reading some of Horst Wein’s work on developing footballers with game intelligence. His ideas around small-sided games and decision-rich environments align closely with how I’ve shaped my own coaching philosophy.
But theory only goes so far.
What really made it click for me was a player.
A Talented Number 10, But Something Was Missing
He was technically very good. Comfortable receiving under pressure. Always wanted the ball. Never hid. The kind of player you’d naturally see as a number 10.
There were games where he dictated everything. Controlled tempo. Played through lines. Looked like the best player on the pitch.
And then there were games where he’d give the ball away repeatedly.
It wasn’t that he couldn’t pass.
It wasn’t that he didn’t see options.
It was decision-making. And once he made one mistake, it would sometimes snowball. His body language changed. The next decision would be rushed. Emotion would creep in.
The ability was there.
The consistency wasn’t.
That’s when I really started thinking more deeply about what we actually mean when we talk about “developing players.”
Because improving technique alone wasn’t going to solve this.
What Game Intelligence Actually Is

When I talk about game intelligence now, I use a five-pillar model. Everything I do links back to these.
1. Game Awareness
Can the player scan early?
Do they recognise where space is forming?
Can they read cues before the ball arrives?
2. Decision Speed
Once they see the picture, how quickly do they act?
Do they hesitate?
Do they overthink?
3. Composure Under Pressure
Can they stay calm after a mistake?
Can they reset emotionally?
Do they panic when the game speeds up?
4. Courage
Are they willing to receive in tight areas?
Do they attempt progressive actions?
Do they take responsibility?
5. Technical Execution
Can they physically execute what their brain has decided?
Most development environments focus heavily on pillar five.
But if pillars one to four aren’t stable, technical ability alone doesn’t transfer into matches.
That number 10 I mentioned earlier? His technical execution wasn’t the problem. It was awareness, emotional control and decision consistency.
Why Grassroots Coaching Sometimes Slows Development
Most grassroots coaches mean well. I say that sincerely.
But I often see something that quietly holds players back: over-instruction.
“Pass!”
“Man on!”
“Don’t lose it!”
“Keep it simple!”
When every moment is solved from the sideline, players stop solving it themselves.
The brain switches from processing to reacting.
And here’s the uncomfortable part.
When those players reach 14, 15, 16, and the game speeds up, the instructions don’t travel with them.
Only their understanding does.
That’s why I believe sessions must create thinkers, not followers.
Recreating the Problem in Training

With that number 10, we stopped trying to fix decisions purely through correction.
Instead, we recreated the scenarios he struggled with.
Tight central spaces.
Limited time.
Numerical imbalances.
Transitions where he had to decide: go through, go around, or recycle.
But we didn’t script answers.
We let the game ask the question.
Then we paused and reflected:
Who’s spare?
Where’s the overload?
Is this a moment to force it or control it?
Could you have positioned earlier to see more?
One phrase we used often was “play in the future.”
If you scan earlier and move earlier, you give yourself more time than your opponent. That alone can transform decision-making.
Over time, small changes appeared. He scanned more consistently. He forced less. He managed moments better.
Not perfectly.
But more consistently.
The Emotional Side of Game Intelligence
There’s something else that doesn’t get spoken about enough.
Emotion.
If the sidelines became noisy, you could see it affect him. One early mistake would weigh heavily. His decisions would speed up. He’d try to fix things too quickly.
Game intelligence isn’t just cognitive.
It’s emotional regulation.
Can a player reset after losing the ball?
Can they separate one moment from the next?
In training, you can intervene immediately. In matches, you have to wait for the right moment. You have to trust the work you’ve done.
There were conversations with parents too, not about criticism, but about noise. Young players don’t always need more information. Sometimes they need Guidance.
How I Develop Game Intelligence Now
Everything I do now connects back to those five pillars.
Small-Sided, Decision-Rich Games
I use formats that increase touches and decisions. 3v1, 3v2, 4v3, transition games. These force scanning, perception and constant adaptation.
Constraints That Highlight Behaviours
If I want to develop quicker decisions, I might reduce time.
If I want to encourage forward thinking, I might add directional targets.
If I want to challenge composure, I increase pressure.
The environment teaches.
Guided Reflection
I rarely give the full answer immediately.
Instead:
What did you see?
What changed?
What would you try next time?
The aim isn’t perfection. It’s understanding.
Emotional Coaching
If a player spirals after a mistake, we address that too. Reset routines. Body language. Breathing. Refocus cues.
Because intelligence includes composure.
What Parents Should Look For
If you’re a parent reading this, here are some questions worth considering:
Is your child constantly being told what to do?
Or are they being asked to think?
Do sessions look like the game?
Or do they mostly involve lines, cones and pre-planned patterns?
Does your child improve decision-making over time?
Or just technique in isolation?
Long-term development isn’t always loud. It’s not about how many drills are completed.
It’s about how well players can read and solve problems independently.
What Real Progress Actually Looks Like
Progress doesn’t look like zero mistakes.
It looks like:
Making a mistake and not spiralling.
Choosing to recycle instead of forcing.
Scanning before receiving.
Recognising when to speed up and when to slow down.
Taking responsibility without panic.
That’s stability.
That’s intelligence.
And it’s built gradually.
Session by session.
Exposure by exposure.
Reflection by reflection.
Final Thoughts
That player didn’t need more shouting.
He needed involvement.
He needed exposure to realistic problems.
He needed guidance rather than control.
He needed to experience the game fully.
Game intelligence doesn’t develop because we give better speeches.
It develops because players are trusted to think.
And when that understanding settles, the game slows down for them.
That’s when you see the difference.
If you’re looking for an environment that focuses not just on technique but on awareness, decision-making and composure, then that’s exactly what I try to build in my player development sessions.
Not perfect players.
Intelligent ones.
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Very educative. I am a passionate fun of football and this has led me to start up a football Academy in the rural set up in Central Province of Zambia in Southern Africa. I have no coaching experience but learning from such materials as you have shared.